Solomon Wreath (
peacefullywreathed) wrote2016-03-16 08:21 pm
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Thanks to in-game development, Solomon can see souls!
He can't (yet) see details that explicitly impact people; ie he can't see someone's deep, dark secret. His ability to distinguish actual in-process patterns is in the works, and even though there are things he can see, he doesn't always understand their causes/impacts.
Primarily, how his sight works is no different to noticing someone's physical description, except that a person's soul doesn't lie, so he'll be able to see major scars/missing bits, and things like that. So far he's documented differences between things like:
- species/cultural upbringing (ie kedan are family-orientated, but can shapeshift, which gives them a unique 'soulprint' human family-oriented cultures wouldn't have)
- some kinds of emotions, particularly strong ones
- lingering scars vs actual missing bits.
SO if you have a description of your character's soul, please let me know here! If there's something that would show up but you'd rather he not see details for at any time, even after his sight progresses, also let me know! Souls are wibbly-wobbly things and it's easy for details to be lost.
(NOTEbecause Am: No need to actually use the above dash-points as a guideline for how to describe your character's soul. Unless you want to, in which case go ahead.)
He can't (yet) see details that explicitly impact people; ie he can't see someone's deep, dark secret. His ability to distinguish actual in-process patterns is in the works, and even though there are things he can see, he doesn't always understand their causes/impacts.
Primarily, how his sight works is no different to noticing someone's physical description, except that a person's soul doesn't lie, so he'll be able to see major scars/missing bits, and things like that. So far he's documented differences between things like:
- species/cultural upbringing (ie kedan are family-orientated, but can shapeshift, which gives them a unique 'soulprint' human family-oriented cultures wouldn't have)
- some kinds of emotions, particularly strong ones
- lingering scars vs actual missing bits.
SO if you have a description of your character's soul, please let me know here! If there's something that would show up but you'd rather he not see details for at any time, even after his sight progresses, also let me know! Souls are wibbly-wobbly things and it's easy for details to be lost.
(NOTE
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So... Conan Edogawa
-Cultural Upbringing: Japanese, but not particularly family oriented. He has parents, but they left the country when he was fourteen. They only come back to visit a few times a year.
-A strong passion for truth and justice, a love for solving puzzles, huge amounts of regret and guilt.
-He's been close to a lot of death, due to murders happening everywhere he goes. Not sure if that would leave anything that could be sensed.
-His body isn't the right age for his soul. I'd be okay with sensing that there's something off about him, but I'd prefer that the actual reason wasn't figured out yet. Speculation would be okay.
-Lingering scars from a lot of very bad cases that he couldn't do anything to fix. I'd imagine it would be similar to the damage a veteran homicide detective would have.
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On seeing his soul Sol will probably assume that Conan is much older than he sounds (even older than he actually is), but because Sol is used to people's appearance not matching their age (Sol himself looks in his 30s, but he's over 400), I don't think he'd think of Conan's situation as being weird enough to wonder about. Probably be amused/impressed that Conan is capitalising on his voice/looks, though. :P
Does that work for you?
no subject